Building better worlds:
Games are the perfect expression of our culture and I have dedicated my adult life to understanding these enigmatic artifacts. As a 3D asset artist I belive my role is to create, with in each asset, a story that links back to the whole. Working with the rest of my team to create a meaningful holistic experience for players.
3D Asset Creation
Characters, Organics and Mesh Kits
Practiced with UE4 and Unity
Game Theory Specialist
Highly skilled in play and player philosophy
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Current and Previous Work
March 2018 - present
Junior 3D Character Artist - Oakmoon Games
As a junior Character Artist I had to make assets to a design brief, learning the in house style while improving my own knowledge of anatomy and 3D modeling software.
June 2015 - July 2015
3D artist 'Escape station' - SoftApps
As the main 3D artist on this small project I was responsible for designing and building the visual look and style for an experimental VR project.